The Center has initiated efforts to establish clear rules for online gaming and esports, placing them under the Ministry of Electronics and IT (MeitY) and the Ministry of Youth Affairs and Sports, respectively. The move has been welcomed by the industry, but areas of contention remain that may require court intervention in the coming days. Can states ban both games of chance and games of skill? How do you define a skill game? And how can the Center and states collaborate to effectively regulate online gaming and esports?