Overwatch 2 Is Nerfing Its Quietest But Deadliest Assassin

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surveillance 2 has a lot in the works, and Blizzard’s Aaron Keller’s latest Director’s Take blog gives us a sneak peek at Overwatch 2’s next support hero and shows how spawns will work in the new Flashpoint mode coming to the multiplayer game next season. . However, perhaps the most intriguing point, which has slipped away in passing, is an upcoming nerf to one of Overwatch 2’s most problematic abilities.

I love Zenyatta. He is my boy, my beautiful brooding son. Something about the way he throws his balls feels incredibly satisfying, and he gets a solid heal over time that requires minimal maintenance. The real trick to him though, the reason you really want to pick Zen, is his Discord Orb – the ability to increase all damage dealt by a target by 25%.

That’s a big winner, a wrestling swinger, and he’s been a perpetual source of balance issues since the game launched. It doesn’t actually tend to be the defining factor of whether Zen is favored in the meta as much as whether the fragile, slow-moving Omnic is able to stay alive amid preferred dives and flankers, but it’s made that an issue. constant over the years. In Overwatch 2, it can drastically influence how quickly a team can burn through the enemy tank’s health pool or help take out softer heroes quickly.

The scary thing about Discord orb is that if you’re not a high-level player, it can be easy to overlook how much work you’re doing. Because it just floats near a character and passively amplifies the damage they take, it can be hard to tell why someone has completely melted away. In the current landscape of the fifth season, where the tanks are already fighting, Zen is still a real threat. But there is intriguing news.

Keller discusses several changes coming in Mid-Season Five Patch. These include “slight tweaks to nerf Zenyatta’s Discord Orb ability.” There’s still no indication of what that will be – in the past we’ve seen everything from changes to the size of his damage multiplier to adjustments to how long he stays on a target once they’re out of Zen’s line of sight. I’m of a similar opinion to Overwatch streamer ‘Flats’, who suggests that the orb should have a lower multiplier when applied to tanks.

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Among the other changes mentioned, one that will have a big influence on lower ranks is “shifting the power of Torbjörn and Symmetra from their turrets to the rest of their team”, as the pair have long been dominant on levels where their auto -Objective companions can work just as effectively as a sixth player.

The team is also looking at “improving control over Sojourn’s Railgun’s main fire spread,” making her a little more consistent when busting targets at long range, and “increasing Reinhardt and Orisa’s frontline ability” to give them the couple more easily. time keeping the fort in fights.

The full blog also includes a very fun hand-drawn map, MS Paint style, showing how Flashpoint’s spawns will work; essentially, imagine the five checkpoints in the shape of an ‘X’, with each team getting a front spawn for the two of them. points that are further away from your initial safe room. There’s also a very brief image teaser for the next hero, though we’ll be waiting a bit longer for the full reveal, so stay tuned for more.

With PvE on the horizon for the Overwatch 2 Season 6 release date, check out our Overwatch 2 tier list to see which characters feel the best right now.

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